/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.team.legion.LegionHistory;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;
import com.aionengine.gameserver.network.aion.serverpackets.SM_LEGION_TABS;
import com.aionengine.gameserver.utils.PacketSendUtility;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import java.util.Collection;

/**
 * @author Simple, xTz
 */
public class CM_LEGION_TABS extends AionClientPacket {

    private static final Logger log = LoggerFactory.getLogger(CM_LEGION_TABS.class);

    private int page;
    private int tab;

    public CM_LEGION_TABS(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    @Override
    protected void readImpl() {
        page = readD();
        tab = readC();
    }

    @Override
    protected void runImpl() {
        Player activePlayer = getConnection().getActivePlayer();

        if (activePlayer.getLegion() != null) {

            /**
             * Max page is 16 for legion history
             */
            if (page > 16)
                return;

            switch (tab) {
                /**
                 * History Tab
                 */
                case 0: // legion history
                case 2: // legion WH history
                    Collection<LegionHistory> history = activePlayer.getLegion().getLegionHistoryByTabId(tab);
                    /**
                     * If history size is less than page*8 return
                     */
                    if (history.size() < page * 8)
                        return;
                    if (!history.isEmpty())
                        PacketSendUtility.sendPacket(activePlayer, new SM_LEGION_TABS(history, page, tab));
                    break;
                /**
                 * Reward Tab
                 */
                case 1:
                    //TODO Reward Tab Page
                    break;
            }
        } else
            log.warn("Player " + activePlayer.getName() + " was requested null legion");
    }
}
